CAMERON MAKENA WU
I am a multidisciplinary developer with a love for elegance, strategy, and data-driven work.

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01 BADASS STUDIOS
DOC 234—34/2


LONDON, UK
SUMMER 2025
I worked with BADASS Studios as a Product Strategy intern. 

In June, I was invited to the E1 Series races in Lago Maggiore, where I was able to represent BADASS. I oversaw two simulations of the game, tasked with observing play, compiling feedback, and reporting findings to the development team.

In July, I attended the Goodwood Festival of Speed. I watched users interact with a new version of the game, noting the successes of the new iteration.

I conducted market research for the studio, to be shown at at company introductions.

I designed built a new version of the studio’s website in Squarespace.